/********************************************************************************
** Form generated from reading UI file 'gameover.ui'
**
** Created: Mon Apr 2 01:01:46 2012
**      by: Qt User Interface Compiler version 4.7.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_GAMEOVER_H
#define UI_GAMEOVER_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QHeaderView>
#include <QtGui/QLabel>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_GameOver
{
public:
    QLabel *finalSpeed;

    void setupUi(QWidget *GameOver)
    {
        if (GameOver->objectName().isEmpty())
            GameOver->setObjectName(QString::fromUtf8("GameOver"));
        GameOver->resize(640, 640);
        finalSpeed = new QLabel(GameOver);
        finalSpeed->setObjectName(QString::fromUtf8("finalSpeed"));
        finalSpeed->setGeometry(QRect(40, 190, 561, 71));
        finalSpeed->setAlignment(Qt::AlignCenter);

        retranslateUi(GameOver);

        QMetaObject::connectSlotsByName(GameOver);
    } // setupUi

    void retranslateUi(QWidget *GameOver)
    {
        GameOver->setWindowTitle(QApplication::translate("GameOver", "Form", 0, QApplication::UnicodeUTF8));
        finalSpeed->setText(QApplication::translate("GameOver", "Final Speed:", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class GameOver: public Ui_GameOver {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_GAMEOVER_H
